This modification adds several items, namely: the scanner itself and several types of modules for it. The scanner consumes energy with each use. Let’s talk about the modules for the scanner, there are 8 types in total and each of them consumes a certain amount of energy when used.
The range module - increases the range of the scanner, consumes 100 energy.
The creatures module - finds specific creatures (Needs to be set to the creature you want to find) consumes 75 energy.
The animals module - finds non-hostile mobs, consumes 25 energy.
The monsters scanner module - finds hostile creatures, consumes 50 energy.
The block module - finds a specific type of blocks (Needs to be set to the block you want to find) consumes 100 energy.
The common ores module - finds basic ores like "Iron and coal" consumes 75 energy.
The rare ores module - finds rare types of ores like "Diamond, emerald" consumes 75 energy.
The liquid module - finds liquid, consumes 50 energy.











